
Everstep
Controls:
Move - WASD / Arrow Keys
Turn in Place - Shift + WASD / Shift + Arrow Keys
Wait 1 Tick - Space
Attack - Hold Left Click / F
Interact / Accept - E / Enter
Inspect - Right Click / V
Peer Ahead - Hold Tab
Swap Weapons - Q / 1, 2
Drink Potion - R
Use Item - Click it in your pack
A girl has gone missing beneath the old ruins. It's up to you to rescue her.
Everstep is a turn-based dungeon crawler where the world only moves when you do. Every step, turn, swing and sip of a potion is one tick, and every monster gets its move after yours. Nothing is random: enemies telegraph their attacks, see in cones, and hunt by sight and sound, so each fight is a puzzle of positioning. Circle behind for a backstab. Knock an orc onto a spike trap. Step away from an enemy windup to dodge their attack.
Hold an attack to charge it, and release in the sweet spot to hit harder. Carry a torch into the dark or wear a stealth suit and slip past in the shadows. Trade with the villagers, learn from the sage, level up and pick your stats.
Explore the ruins and bring the missing girl home.
Playable in your browser.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | sinecure |
| Genre | Role Playing |
| Made with | Godot |
| Tags | Pixel Art, Tactical RPG, Turn-Based Combat |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |




Comments
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L8 706 gold full dex first try. Could've done it with rusty dagger alone.
I would love to play something like this but with more content.
I love pokemon mystery dungeon.
Thank you so much for playing! It's great feedback to know that the game is too easy for people who get the dodging. I've had some playtesters really struggle and die 10-15 times and here you are breezing through.